| Name
| Lvl
| Def
| Effekte
| Jobs
|
| Astralring
| 10
| 0
| Wandelt HP in MP um +25
| Alle
|
| Eremitenring
| 10
| 0
| INT +2
| Alle
|
| Eremitenring +1
| 10
| 0
| INT +3
| Alle
|
Multi-Ring 
| 10
| 0
| Latenter Effekt: HP +50, Latenter Effekt: MP +20
| Alle
|
| Leibgardenring
| 10
| 2
|
| Alle
|
| Frömmlerring
| 10
| 0
| MND +2
| Alle
|
| Frömmlerring +1
| 10
| 0
| MND +3
| Alle
|
| Schutzschirm-Ring
| 11
| 0
| +2, +2, Verzauberung: MP +9 , <50/50 0:30/[30:00, 0:30]>
| Alle
|
| Muschelring
| 11
| 0
| +2, +2
| Alle
|
| Muschelring +1
| 11
| 0
| +3, +3
| Alle
|
| Amberring
| 14
| 0
| VIT +1, +3
| Alle
|
| Amethystring
| 14
| 0
| DEX +1, +3
| Alle
|
| Panzerring
| 14
| 1
| Verzauberung: DEF +8 , <50/50 0:30/[30:00, 0:30]>
| Alle
|
| Balancering
| 14
| 0
| DEX +2, +4
| Alle
|
| Balancering +1
| 14
| 1
| DEX +2, +5
| Alle
|
| Klarer Ring
| 14
| 0
| INT +1, +3
| Alle
|
| Mutring
| 14
| 0
| STR +2, +4
| Alle
|
| Mutring +1
| 14
| 1
| STR +2, +5
| Alle
|
| Energiering
| 14
| 0
| MP +3, +4
| Alle
|
| Energiering +1
| 14
| 1
| MP +5, +5
| Alle
|
| Hoffnungsring
| 14
| 0
| CHR +2, +4
| Alle
|
| Hoffnungsring +1
| 14
| 1
| CHR +2, +5
| Alle
|
| Wissensring
| 14
| 0
| INT +2, +4
| Alle
|
| Wissensring +1
| 14
| 1
| INT +2, +5
| Alle
|
| Lapislazuliring
| 14
| 0
| MND +1, +3
| Alle
|
| Lederring
| 14
| 1
|
| Alle
|
| Lederring +1
| 14
| 2
|
| Alle
|
| Machtring
| 14
| 0
| STR +1, +3, Verzauberung: Attacke +5 Distanzattacke +5 , <50/50 0:30/[30:00, 0:30]>
| Alle
|
| Onyxring
| 14
| 0
| MP +2, +3
| Alle
|
| Opalring
| 14
| 0
| CHR +1, +3
| Alle
|
| Giftna-Ring
| 14
| 0
| HP +3, MP -3, Verzauberung: Giftna, <30/30 0:30/[0:10, 0:30]>
| Alle
|
| Reflexring
| 14
| 0
| AGI +2, +4
| Alle
|
| Reflexring +1
| 14
| 1
| AGI +2, +5
| Alle
|
| Sardonyxring
| 14
| 0
| STR +1, +3
| Alle
|
| Silberring
| 14
| 0
| HP +3, MP -3
| Alle
|
| Silberring +1
| 14
| 0
| HP +4, MP -4
| Alle
|
| Ausdauerring
| 14
| 0
| VIT +2, +4
| Alle
|
| Ausdauerring +1
| 14
| 1
| Vitality +2, +5
| Alle
|
| Tourmalinring
| 14
| 0
| AGI +1, Wind +3
| Alle
|
| Ruhering
| 14
| 0
| MND +2, +4
| Alle
|
| Ruhering +1
| 14
| 1
| MND +2, +5
| Alle
|
| Visionsring
| 14
| 0
| DEX +1, +3, Verzauberung: Präzision +2 Fernwaffen-Präzision +2 , <50/50 0:30/[30:00, 0:30]>
| Alle
|
Albatrosring
| 15
| 0
| Verzauberung: Erhöht Ausdauer während des Angelns, <180/180 0:30/[20:00, 0:30]>
| Alle
|
Fastring 
| 15
| 0
| HP -20, MP +10, STR +1
| Alle
|
Pelikanring
| 15
| 0
| Verzauberung: Erhöht die Zuwachsrate der Angel-Fertigkeit, <180/180 0:30/[20:00:00, 0:30]>
| Alle
|
Pinguinring
| 15
| 0
| Verzauberung: Verbessert Fertigkeit, den Fisch zu ermüden, <18/18 0:30/[20:00, 0:30]>
| Alle
|
Bombenring
| 16
| 2
| HP +15, -5
| Alle
|
| Knochenring
| 16
| 0
| Präzision -2, Fernwaffen-Präzision +2
| Alle
|
| Knochenring +1
| 16
| 0
| Präzision -2, Fernwaffen-Präzision +3
| Alle
|
| Name
| Lvl
| Def
| Effects
| Jobs
|
Armbrustschützen-Ring
| 40
| 3
| Distanzattacke +5, DEF -14
| Alle
|
| Elektrum-Ring
| 40
| 0
| HP -20, MP +20
| Alle
|
Ätherring
| 40
| 0
| WAndelt HP in MP um +30
| Alle
|
Luzaf-Ring 
| 40
| 0
| Vergrößert den Wirkungsbereich von Phantom-Würfen.
| Alle
|
Mana-Ring
| 40
| 0
| MP +15
| Alle
|
Meisterschützen-Ring
| 40
| 2
| Fernwaffen-Präzision +6
| Alle
|
| Scharfschützenring
| 40
| 0
| -20, Präzision +5, Fernwaffen-Präzision +5, DEF -10
| Alle
|
| Scharfschützenring +1
| 40
| 0
| -25, Präzision +7, Fernwaffen-Präzision +7, DEF -12
| Alle
|
Vilma-Ring 
| 40
| 0
| INT +1, MND +1, CHR +1, Wandelt HP in MP um +25
| Alle
|
| Woodsman Ring
| 40
| 0
| Präzision +5, Fernwaffen-Präzision +5, Ausweichen -5
| Alle
|
Angreiferring
| 42
| 0
| Attacke +5
| Alle
|
| Wilder Ring
| 42
| 0
| Ausweichen +2, HP-Regenerierung beim Ausruhen +1
| Alle
|
| Tigeraugenring
| 42
| 0
| Ausweichen +1, HP-Regenerierung beim Ausruhen +1
| Alle
|
Nixenring
| 43
| 0
| +3, Enmity +2
| Alle
|
| Carapax-Ring
| 45
| 0
| Präzision -6, Fernwaffen-Präzision +6
| Alle
|
| Carapax-Ring +1
| 45
| 0
| Präzision -6, Fernwaffen-Präzision +7
| Alle
|
| Goldring
| 45
| 0
| HP +5, MP -5
| Alle
|
| Goldring +1
| 45
| 0
| HP +6, MP -6
| Alle
|
Ecphoria-Ring
| 49
| 0
| Präzision +4, TP lagern +1, Verzauberung: Heilt Amnesie , <100/100 0:30/[5:00, 0:30]>
| Alle
|
Kshama-Ring Nr. 2 
| 49
| 0
| DEX +3, Präzision +2
| Alle
|
Kshama-Ring Nr. 3 
| 49
| 0
| AGI +3, Ausweichen +1
| Alle
|
Kshama-Ring Nr. 4 
| 49
| 3
| VIT +3
| Alle
|
Kshama-Ring Nr. 5 
| 49
| 0
| MP +5, INT +3
| Alle
|
Kshama-Ring Nr. 6 
| 49
| 0
| MP +6, CHR +3
| Alle
|
Kshama-Ring Nr. 8 
| 49
| 0
| STR +3, Attacke +3
| Alle
|
Kshama-Ring Nr. 9 
| 49
| 0
| MP +5, MND +3
| Alle
|
| Name
| Lvl
| Def
| Effekt
| Jobs
|
Beschwörerring
| 50
| 0
| Latenter Effekt: Avatar-Aufrechterhaltungskosten -1
| SMN
|
Draken-Ring
| 50
| 0
| Latenter Effekt: Verbessert Sprung-Effekte.
| DRG
|
Ring der Bewegung
| 50
| 0
| HP +15, MP +15, Verbessert Paralyse widerstehen-Effekt.
| Alle
|
Fechterring
| 50
| 0
| Latenter Effekt: Verstärkung - Zauberspruchschaden +5
| RDM
|
Quasselring
| 50
| 0
| STR +3, AGI +3, Verbessert Schweigen widerstehen-Effekt.
| Alle
|
Wächterring
| 50
| 0
| Latenter Effekt: Schildschlag +10
| PLD
|
Ring der Gesundheit
| 50
| 0
| INT +3, MND +3, Verbessert Viren widerstehen-Effekt.
| Alle
|
Imperialring 
| 50
| 0
| Entsendung: Hast +4%
| Alle
|
Kämpferring
| 50
| 0
| Latenter Effekt: Konter +2
| MNK
|
Medizinring
| 50
| 0
| Latenter Effekt: Wirksamkeit von Heilen +10%
| WHM
|
Bardenring
| 50
| 0
| Latenter Effekt: Sprechzeit Zauberspruch -25%
| BRD
|
| Phalanx-Ring
| 50
| 10
|
| Alle
|
Schurkenring
| 50
| 0
| Latenter Effekt: Stehlen +3
| THF
|
Ronin-Ring
| 50
| 0
| Latenter Effekt: Präzision +5
| SAM
|
Shinobi-Ring
| 50
| 0
| Latenter Effekt: Hast +4%
| NIN
|
Totschlägerring
| 50
| 0
| Latenter Effekt: Waffenschlag +10
| DRK
|
Soldatenring
| 50
| 0
| Latenter Effekt: Doppelattacke +2%
| WAR
|
Hexenmeister-Ring
| 50
| 0
| Latenter Effekt: Magieattacken-Bonus +10
| BLM
|
Sturmring 
| 50
| 0
| Entsendung: Präzision +10
| Alle
|
Zähmer-Ohrring
| 50
| 0
| Latenter Effekt: Verbessert Erfolg beim Zähmen +3.
| BST
|
Fährtenfinderring
| 50
| 0
| Latenter Effekt: Feindseligkeit -2
| RNG
|
Fußsoldatenring 
| 50
| 1
| Feindseligkeit -4, Verzauberung: HP Regenerieren , <15/15 0:30/[1:00:00, 0:30]>, Belagerung: VIT +10
| Alle
|
Ring des Wanderers
| 50
| 5
| Magie Verteidigungsbonus +2, Verbessert "Stein widerstehen"-Effekt
| Alle
|
Ring der Unbeirrbarkeit
| 50
| 7
| DEX +3, VIT +3, Verbessert "Verzauberung widerstehen"-Effekt
| Alle
|
Balrahn-Ring 
| 50
| 0
| Magiepräzision +4
Entsendung: INT +4 MND +4 CHR +4 Fügt "Erfrischen"-Effekt hinzu
| Alle
|
Jalzahn-Ring 
| 50
| 0
| Fernwaffen-Präzision +6 Distanzattacke +6
Entsendung: AGI +6 Verbessert "Schnappschuss"-Effekt
| Alle
|
Ulthalam-Ring 
| 50
| 0
| Präzision +4 Attacke +4
Entsendung: STR +4 DEX +4 Fügt "Regenerieren"-Effekt hinzu
| Alle
|
| Horizontring
| 51
| 0
| HP +10, MP +10, Fernwaffen-Präzision +5
| Alle
|
| Nereid-Ring
| 51
| 0
| Blasinstrument-Fertigkeit +3
| Alle
|
Serket-Ring
| 51
| 3
| Wandelt HP in MP um +50
| Alle
|
| Trompetenring
| 51
| 0
| Blasinstrument-Fertigkeit +2
| Alle
|
| Verlockungsring
| 54
| 0
| CHR +4, +8
| Alle
|
| Verlockungsring +1
| 54
| 3
| CHR +4, +9
| Alle
|
| Aquamarinring
| 54
| 0
| MND +3, +7
| Alle
|
| Geschwindigkeitsring
| 54
| 0
| AGI +4, +8
| Alle
|
| Geschwindigkeitsring +1
| 54
| 3
| AGI +4, +9
| Alle
|
| Chrysoberylring
| 54
| 0
| VIT +3, +7
| Alle
|
| Fluoritring
| 54
| 0
| DEX +3, +7
| Alle
|
| Geniering
| 54
| 0
| INT +4, +8
| Alle
|
| Geniering +1
| 54
| 3
| INT +4, +9
| Alle
|
| Anmutsring
| 54
| 0
| DEX +4, +8
| Alle
|
| Anmutsring +1
| 54
| 3
| DEX +4, +9
| Alle
|
| Jadeitring
| 54
| 0
| AGI +3, +7
| Alle
|
| Mondlichtring
| 54
| 0
| CHR +3, +7
| Alle
|
| Mystikring
| 54
| 0
| MP +7, +8
| Alle
|
| Mystikring +1
| 54
| 3
| MP +9, +9
| Alle
|
| Painitring
| 54
| 0
| MP +6, +7
| Alle
|
| Heiterkeits-Ohrring
| 54
| 0
| MND +4, +8
| Alle
|
| Heiterkeits-Ohrring +1
| 54
| 3
| MND +4, +9
| Alle
|
| Sonnenring
| 54
| 0
| STR +3, +7
| Alle
|
| Siegesring
| 54
| 0
| STR +4, +8
| Alle
|
| Siegesring +1
| 54
| 3
| STR +4, +9
| Alle
|
| Vitalitätsring
| 54
| 0
| VIT +4, +8
| Alle
|
| Vitalitätsring +1
| 54
| 3
| VIT +4, +9
| Alle
|
| Zirkonring
| 54
| 0
| INT +3, +7
| Alle
|
| Skorpion-Ring
| 55
| 0
| Präzision -7, Fernwaffen-Präzision +7
| Alle
|
| Skorpion-Ring +1
| 55
| 0
| Präzision -6, Fernwaffen-Präzision +8
| Alle
|
Zoredonite-Ring 
| 56
| 0
| MP +20, INT +1
| Alle
|
Bombenkönigin-Ring 
| 57
| 0
| HP +75, -75
| Alle
|
| Toreroring
| 57
| 1
| HP +10, Präzision +7
| Alle
|
| Hartlederring
| 59
| 2
| AGI +1
| Alle
|
Friedensring
| 59
| 0
| Feindseligkeit -1, Wandelt HP in MP um +10
| WHM/BLM/RDM/BRD/RNG/NIN SMN/BLU/PUP/SCH
|
| Tigerring
| 59
| 3
| AGI +2, Attacke +2
| Alle
|
| Name
| Lvl
| Def
| Effekte
| Jobs
|
| Dämonenring
| 60
| 2
| HP +10, MP +10, -20, +10
| Alle
|
| Dämonenring +1
| 60
| 3
| HP +13, MP +13, -20, +13
| Alle
|
| Dominion-Ring
| 60
| 2
| STR -2, DEX -2, INT +2, MND +2, Latenter Effekt: MP +30
| WAR/MNK/THF/BST/BRD/RNG SAM/NIN/DRG/COR/PUP/DNC
|
| Gobniu-Ring
| 60
| 5
| Atemschaden -2%, Magie Verteidigungs-Bonus +1
| Alle
|
Goldmusketier-Ring 
| 60
| 0
| Eigene Nation kontrolliert Gebiet: DEF +4, VIT +3, AGI +2
| Alle
|
Großritterring 
| 60
| 0
| Eigene Nation kontrolliert Gebiet: MP +6, DEX +2, MND +3
| Alle
|
Olduum Ring 
| 60
| 0
| Verzauberung: Teleport (Wald von Wajaom) , <1/1 0:30/[20:00:00, 0:30]>
| Alle
|
Patriarchenbeschützer-Ring 
| 60
| 0
| Eigene Nation kontrolliert Gebiet: HP +6, STR +2, INT +3
| Alle
|
| Platinring
| 60
| 0
| HP +8, MP -8
| Alle
|
| Platinring +1
| 60
| 0
| HP +9, MP -7
| Alle
|
Zufallsring 
| 60
| 0
| Verzauberung: DEX +1~8 , <50/50 0:30/[30:00, 0:30]>
| Alle
|
Tavnazianer-Ring 
| 60
| 0
| Verzauberung: Teleport , <1/1 0:30/[24:00:00, 0:30]>
| Alle
|
Mörderring 
| 61
| 0
| Verzauberung: Fernwaffen-Präzision +20 , <20/20 0:30/[30:00, 0:30]>
| THF
|
Getsul-Ring 
| 61
| 0
| Verzauberung: Maximale HP +20% , <20/20 0:30/[30:00, 0:30]>
| BRD
|
Pazifistenring 
| 61
| 0
| Verzauberung: Feindseligkeit -12 , <20/20 0:30/[30:00, 0:30]>
| BST
|
Sanations-Ring 
| 61
| 0
| Verzauberung: MP-Regenerierung beim Ausruhen +3 , <20/20 0:30/[30:00, 0:30]>
| RDM
|
Taktikring 
| 61
| 0
| Verzauberung: Wiedererlangen , <20/20 0:30/[30:00, 0:30]>
| DRK
|
Vivianring 
| 61
| 2
| INT +1, MND +1, Wandelt HP in MP um +50
| Alle
|
| Wivre-Ring
| 61
| 0
| HP +15, Ausweichen +2
| Alle
|
| Wivre-Ring +1
| 61
| 0
| HP +17, Ausweichen +3
| Alle
|
Blutperlen-Ring 
| 62
| 2
| HP +50, MP -10
| Alle
|
Geleering 
| 63
| 0
| Erlittener physischer Schaden -5%, Erlittener magischer Schaden +5%
| Alle
|
| Altep-Ring
| 65
| 0
| Verzauberung: Teleport-Altep , <10/10 0:30/[24:00:00, 0:30]>
| Alle
|
| Dem-Ring
| 65
| 0
| Verzauberung: Teleport-Dem , <10/10 0:30/[24:00:00, 0:30]>
| Alle
|
Diabolos-Ring 
| 65
| 0
| An Dunkeltagen: MP -15%, Dunkeltag: Dunkelmagie-Fertigkeit +15
| Alle
|
Erdring 
| 65
| 2
| An Erdentagen: HP -15%, An Erdentagen: DEF +15
| Alle
|
Feuerring 
| 65
| 2
| An Feuertagen: HP -15%, An Feuertagen: Attacke +15, An Feuertagen: Distanzattacke +15
| Alle
|
Headsman's Ring 
| 65
| 0
| Great Axe Skill +3
| Alle
|
| Holla Ring
| 65
| 0
| Verzauberung: Teleport-Holla , <10/10 0:30/[24:00:00, 0:30]>
| Alle
|
Ice Ring 
| 65
| 2
| Iceday: MP -15%, Iceday: Elemental Magic Skill +15
| Alle
|
| Ladybug Ring
| 65
| 0
| Daytime: HP +20, MP +20
| Alle
|
| Ladybug Ring +1
| 65
| 0
| Daytime: HP +22, MP +22
| Alle
|
Lightning Ring 
| 65
| 2
| Lightningday: HP -15%, Lightningday: Accuracy +15, Lightningday: Fernwaffen-Präzision +15
| Alle
|
| Mea Ring
| 65
| 0
| Verzauberung: Teleport-Mea , <10/10 0:30/[24:00:00, 0:30]>
| Alle
|
| Orichalcum Ring
| 65
| 0
| HP +10, MP -10
| Alle
|
| Poseidon's Ring
| 65
| 0
| HP +10, MP +10, Verzauberung: Water Spirit , <50/50 0:30/[10:00, 0:30]>
| Alle
|
| Triton Ring
| 65
| 0
| HP +11, MP -11
| Alle
|
| Vahzl Ring
| 65
| 0
| Verzauberung: Teleport-Vahzl , <10/10 0:30/[24:00:00, 0:30]>
| Alle
|
Water Ring 
| 65
| 2
| Watersday: MP -15%, Watersday: Conserve MP +15
| Alle
|
Wind Ring 
| 65
| 2
| Windsday: HP -15%, Windsday: Ausweichen +15
| Alle
|
| Yhoat Ring
| 65
| 0
| Verzauberung: Teleport-Yhoat , <10/10 0:30/[24:00:00, 0:30]>
| Alle
|
Hercules' Ring
| 66
| 0
| Enmity +3, Latent Effect: Adds 'Regen' Effect, Latent Effect: Adds 'Refresh' Effect
| WAR/PLD
|
Atlaua's Ring
| 67
| 0
| Additional Effect vs Amorphs: Charm +4, Additional Effect vs Aquans: Charm +4
| BST
|
| Marid Ring
| 67
| 1
| Accuracy -9, Fernwaffen-Präzision +9
| Alle
|
| Marid Ring +1
| 67
| 2
| Accuracy -10, Fernwaffen-Präzision +10
| Alle
|
Patriot's Ring
| 69
| 0
| MP +1%, Campaign: MP +4%
| Alle
|
| Serene Ring
| 69
| 0
| INT +2, MND +2, Charisma +2, Wandelt HP in MP um +15, Enmity -2
| WHM/BLM/RDM/BRD/SMN/SCH
|
Skirmisher's Ring
| 69
| 0
| HP+1%, Campaign: HP+4%
| Alle
|
| Name
| Lvl
| Def
| Effects
| Jobs
|
| Behemoth Ring
| 70
| 2
| HP +10, Accuracy -11, Ranged Accuracy +11
| All
|
| Behemoth Ring +1
| 70
| 3
| HP +12, Accuracy -10, Ranged Accuracy +12
| All
|
Blood Ring 
| 70
| 0
| Accuracy +5, Enhances "Resist Blind" effect, Enhances "Resist Paralyze" effect, Enhances "Resist Curse" effect
| All
|
| Coral Ring
| 70
| 0
| Accuracy -9, Ranged Accuracy +9, Magic Damage Taken -3%
| All
|
Defending Ring 
| 70
| 0
| Damage Taken -10%
| All
|
Mercenary's Ring 
| 70
| 0
| Vitality +5, Besieged: Physical Damage Taken -5%
| All
|
| Merman's Ring
| 70
| 0
| Accuracy -8, Ranged Accuracy +10, Magic Damage Taken -4%
| All
|
Moliones's Ring
| 70
| 0
| STR +4, Set: Increases Accuracy, Enhances "Souleater" effect
| All
|
Volunteer's Ring 
| 70
| 0
| Magic Defense Bonus +3, Besieged: MP Recovered While Healing +5
| All
|
Evoker's Ring 
| 71
| 0
| MP +25, Summoning Magic Skill +10, Avatar Perpetuation Cost -1
| SMN
|
Fenian Ring 
| 71
| 0
| Augments "Shield Bash", Enhances potency of "Banish" vs. undead
| All
|
| Scintillant Ring
| 71
| 0
| Strength +2, Dexterity +2, Vitality +2, Agility +2, Intelligence +2, Mind +2, Charisma +2, Enhances "Resist Virus" Effect
| All
|
| Shining Ring
| 71
| 0
| Strength +1, Dexterity +1, Vitality +1, Agility +1, Intelligence +1, Mind +1, Charisma +1, Enhances "Resist Virus" Effect
| All
|
| Adroit Ring
| 72
| 0
| Dexterity +5, +10
| All
|
| Adroit Ring +1
| 72
| 4
| Dexterity +5, +11
| All
|
| Angel's Ring
| 72
| 0
| Charisma +4, +9
| All
|
| Celestial Ring
| 72
| 0
| MP +20, Mind +5, +10, MP Recovered While Healing +1
| All
|
| Communion Ring
| 72
| 0
| Mind +5, +10
| All
|
| Communion Ring +1
| 72
| 4
| Mind +5, +11
| All
|
| Crimson Ring
| 72
| 0
| HP +18 Strength +4 +9
| All
|
| Death Ring
| 72
| 0
| MP +8, +9
| All
|
| Diamond Ring
| 72
| 0
| Intelligence +4, +9
| All
|
| Emerald Ring
| 72
| 0
| Agility +4, +9
| All
|
| Hades Ring
| 72
| 0
| MP +9, +10
| All
|
| Hades Ring +1
| 72
| 4
| MP +11, +11
| All
|
| Harmonius Ring
| 72
| 0
| HP +20 Strength +5 +10
| All
|
| Heavens Ring
| 72
| 0
| Charisma +5, +10
| All
|
| Heavens Ring +1
| 72
| 4
| Charisma +5, +11
| All
|
| Nimble Ring
| 72
| 0
| Agility +5, +10
| All
|
| Nimble Ring +1
| 72
| 4
| Agility +5, +11
| All
|
| Omniscient Ring
| 72
| 0
| Intelligence +5, +10
| All
|
| Omniscient Ring +1
| 72
| 4
| Intelligence +5, +11
| All
|
| Robust Ring
| 72
| 0
| Vitality +5, +10
| All
|
| Robust Ring +1
| 72
| 4
| Vitality +5, +11
| All
|
| Ruby Ring
| 72
| 0
| Strength +4, +9
| All
|
| Sapphire Ring
| 72
| 0
| Mind +4, +9
| All
|
| Spinel Ring
| 72
| 0
| Dexterity +4, +9
| All
|
| Star Ring
| 72
| 0
| MP +20, Mind +4, +9, MP Recovered While Healing +1
| All
|
| Topaz Ring
| 72
| 0
| Vitality +4, +9
| All
|
| Triumph Ring
| 72
| 0
| Strength +5, +10
| All
|
| Triumph Ring +1
| 72
| 4
| Strength +5, +11
| All
|
| Dragon Ring
| 73
| 1
| Accuracy -10, Ranged Accuracy +10, Breath Damage Taken -1%
| All
|
| Dragon Ring +1
| 73
| 2
| Accuracy -12, Ranged Accuracy +12, Breath Damage Taken -1%
| All
|
| Aqua Ring
| 74
| 3
| Strength +2, Dexterity -2, Mind +5
| All
|
| Breeze Ring
| 74
| 3
| Vitality +2, Agility +5, Intelligence -2
| All
|
| Dark Ring
| 74
| 3
| HP -20, MP +20, Strength +1, Dexterity +1, Vitality +1, Agility +1, Intelligence +1, Mind +1, Charisma +1
| All
|
| Flame Ring
| 74
| 3
| Strength +5, Intelligence +2, Mind -2
| All
|
| Light Ring
| 74
| 3
| HP +20, MP -20, Strength -1, Dexterity -1, Vitality -1, Agility -1, Intelligence -1, Mind -1, Charisma +5
| All
|
| Snow Ring
| 74
| 3
| Strength -2, Agility +2, Intelligence +5
| All
|
| Soil Ring
| 74
| 3
| Dexterity +2, Vitality +5, Agility -2
| All
|
| Thunder Ring
| 74
| 3
| Dexterity +5, Vitality -2, Mind +2
| All
|
Bellona's Ring
| 75
| 0
| Ranged Accuracy +8, Ranged Attack +8, Evasion -8, Defense -8
| All
|
| Cerberus Ring
| 75
| 3
| +5, Attack +3, Ranged Attack +4
| All
|
| Cerberus Ring +1
| 75
| 4
| +6, Attack +4, Ranged Attack +5
| All
|
Epsilon Ring 
| 75
| 0
| Intelligence +5, Salvage: Wind Instrument Skill +3, Magic Accuracy +3
| All
|
Iota Ring 
| 75
| 0
| Dexterity +3, Vitality +3, Agility +3, Accuracy +3
| All
|
Mars's Ring
| 75
| 0
| Accuracy +8, Attack +8, Evasion -8, Defense -8
| All
|
Minerva's Ring
| 75
| 0
| Physical Damage Taken +8%, Magic Damage Taken -8%
| All
|
Omega Ring 
| 75
| 0
| Intelligence +3, Mind +3, Charisma +3, Magic Accuracy +3
| All
|
Omicron Ring 
| 75
| 0
| Strength +5, Salvage: Counter +2
| All
|
Pi Ring 
| 75
| 0
| Mind +5, Salvage: Enhances Fast Cast effect
| All
|
Psi Ring 
| 75
| 0
| Agility +5, Salvage: Store TP +5
| All
|
Shadow Ring 
| 75
| 0
| Occasionally Annulls Magic Damage Taken, Enhances Resistance Against "Death", Darksday: Magic Defense Bonus
| All
|
Tau Ring 
| 75
| 0
| Dexterity +5, Salvage: Double Attack +2
| All
|
Seiten in der Kategorie „Ringe“
Es werden 18 von insgesamt 18 Seiten in dieser Kategorie angezeigt:
A
B
C
|
D
E
F
G
H
J
R
|
R (Fortsetzung)
S
U
|